ABOUT ME
Iām a sound designer based in South West London with an interest in all areas of game audio, particularly recording, character and weapon sound design and 2D/3D ambience design and implementation. I also enjoy recording sound libraries for a range of applications and I am always adding to my collection of sounds to be used for redesigns and game projects.
Whilst studying a BMus in drums at the Institute of Contemporary Music Performance in London, I became interested in audio for film, television and video games after completing a module in composing for media. After graduating in 2019, alongside teaching work, I started re-recording foley for short clips in my free time and found the process of recording and editing my own sounds very satisfying. In 2024, I decided to study a Masters in Sound Design for Video Games at Thinkspace Education. During this year-long course, I gained confidence in recording techniques, improved my process of designing sounds for a range of game genres, and acquired key skills for implementation in Wwise, FMOD and Unity.