ABOUT ME
Iām a sound designer and foley artist based in South West London with an interest in all areas of game audio, particularly foley recording, weapon sound design and 3D ambience design and implementation. I also enjoy recording sound libraries for a range of applications whether it be foley, field recording or for use in creating more experimental sounds.
Whilst studying a BMus in drums at the Institute of Contemporary Music Performance in London, I became interested in audio for film, television and video games after completing a module in composing for media. After graduating in 2019, alongside teaching work, I started re-recording foley for short clips in my free time and found the process of recording and editing my own sounds very satisfying. In 2024, I decided to study a Masters in Sound Design for Video Games at Thinkspace Education. During this year-long course, I gained confidence in my process of designing sounds for a range of game genres, and acquired key skills for implementation in Wwise, FMOD and Unity.